Developers of ambitious space simulator Star Citizen, Cloud Imperium Games and Roberts Space Industries have responded to Crytek's legal action taken against the teams for misuse of its CryEngine.
The complaint filed on Tuesday evening begins with a history of Crytek's relationship with CIG and RSI, how they helped with Star Citizen's Kickstarter campaign before entering into a Game License Agreement. We don't know yet, but Crytek definitely wants to see Cloud Imperium pay for what they claim is an illegal use of their engine, CryEngine 3. In the lawsuit, Crytek claims that they have evidence of Cloud Imperium still using a modified version of CryEngine 3, while removing all mention of it from advertising.
Obviously it looks like this is a battle that'll be resolved in the courtroom rather than space. Crytek state that Freyermuth did not recuse himself from the negotiations between CIG and Crytek which was a conflict of interest.
Crytek says it charged "a below-market license rate" for Star Citizen to use its engine.More news: Iraq completely liberated from Islamic State, premier says
This agreement also extended to only one game, too, so when CIG announced the Squadron 42 spin-off, which is going to be available as its own game, Crytek says the contract has been broken.
Cloud Imperium presumably removed the CryEngine logos because it switched to Amazon's Lumberyard engine a year ago.
"According to the complaint, "[CIG and RSI] knew Crytek's right to display its trademarks and copyright notices in the Star Citizen video game and related marketing materials was a critical component of the GLA. Shortly after this, the Crytek trademarks were removed from the game. It also alleges that CIG failed to forward on bug fixes and optimisations to the engine that it had promised to provide.
"We are aware of the Crytek complaint having been filed in the US District Court", a spokesperson said in a statement to Polygon. "Upon information and belief, as a result of the partnership, Faceware received access to the underlying technology for CryEngine (including computer source code)", the document states.
Crytek is now seeking a minimum of $75,000 indirect damages, indirect damages, consequential damages (including lost profits), special damages, costs, fees, and expenses incurred by the breach of contract and copyright infringement.